Default Classes

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Classes refer to diffrent types of characters you can play, such as a bard, wizzard, or bandit. Your class affects your stats and what skills you are likely to have, but is diffrent from race (what species you play as).

Feel free to create your own classes and have fun, but we reccommend you start with these classes as they have been hand picked and balanced to be fun and intereting. Each class has been assigned a few labels about what it does and how they are played, but thats more of a suggestion than any hard rule.

Magic Classes

Use use mana or spell slots to cast thier own spells and powers.

Wizzard

Magic Researcher

Witch

Magic Healer

Artificer

Magic Engineer

Alchermist

Magic Chemist

Sorcerer

Magic Communicators

Druid

Magic Herbalist

Necromancer

Magic Coroner

Necormancers use spell-slots.

Devine Classes

[Name WIP] These classes use someone elses power to cast spells for thier power, like warlocks (got power loaned to them), paladins and monks (harness thier gods power), etc.

Monk

Devine Fighter

KHAIM: Monks are masters of martial arts who use spiritual and physical power to complete their goals Sounds like a sprititual fighter so maybe magic fighter though monk is about a individuals journey of self so it wouldnt fit there very much

Cleric

Devine Healer

Paladin

Devine Tank

Warlock

Devine Fighter

Magician

Devine Fraudster (Dex)

Non-magic classes

Generally less versitle, and generally weaker, but tend to be able to take advantage of enviornments more and are able to work even without mana!

Archer

Ranged Something?

Non-offical classes

Untested, unbalanced so far, but fun none the less!

Trap Rigger

Melee Engineer

Footnotes

  1. Sashaa helped me with these classes a lot! Thank you!
  2. Khaim... you made me add monk... and this does not fit into the categorisation very well...